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This thread discusses the conflict between Orcs and Humans; Necropolis is being discussed in another thread.
Dear Lordesat, please provide arguments to support your statements instead of simply stating that "...everything is rubbish..."
Why choose Sorcery for Humans?:smile21: What's the point?:eek:
And if you're not playing as Humans, why are you making such harsh statements?
Perks in Anti-Magic will be very useful against the Order, even for a level 35 hero: their Magic and Knowledge skills will clearly not be high, and their mana for Dark Magic spells will run out quickly.
So, considering skillful use of Anti-Magic, Magic Resistance, Dark Resistance, and Magic Power, Dark Magic won't be so dominant in this case... And we shouldn't forget about Goblin mischief.
And I would still like to hear an answer to my question: "How was the fact that the Anti-Magic skill and its perks are useless established?"
Anti-Magic is indeed rarely developed for Orcs. This can be compared, for example, to the following: guessing that Lethos will be your opponent in an RTA map and developing Anti-Magic...