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Анализ игры Oelm-KillerVampire

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#118
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For example, building a Tower in Rampart is objectively a good move; I explained the reasons above. Therefore, I estimate that the probability of a fair player with the appropriate skills (i.e., someone who understands the probabilities of spell drops) building it there is around 70%. I'll allocate another ~25% to the option of abandoning the construction halfway through and switching to building a Tavern. And another ~5% to Necropolis (a momentary lapse in judgment).

Exactly, exactly, exactly. I would like to hear the author's opinion on the probabilities of spell drops. When playing with 4 heroes up to level 133 (by the way, I think he played like that because he was confident in a quick victory), 5% for Necropolis – here you are completely wrong. Necropolis is available to the blue player starting from level 113. And the Guildhall could have been started much earlier. And then, you could start picking up scrolls. Again, there's a paradox. The person seems to be quite well-oriented in the template. But he starts building the Guildhall after he has already started picking up scrolls in the 4th month. Although, in my opinion, he should have built the Guildhall in Necropolis – it could have been started much earlier, and then he could have started picking up scrolls. Here's another interesting sequence: slow – air elemental – flight (by level 221) – this is also telling. Or, Vic, will you give 3-5% for this?:D
Земля нуля.
Все в ней нулево и кукольно.