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Анализ игры Oelm-KillerVampire

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#71
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wowa
this might work when the game is in a non-confrontational phase.
but when you're heading for a definite confrontation, a bit of adrenaline does flow into your blood, doesn't it?
you didn't forget to equip your creatures with artifacts for the Fortress Fight, did you? and here, there's a potential Fortress Fight – if the red player has any of the items for crossing the hill ;)

hence, there's a sense of calm based on the confidence that the opponent doesn't have and won't have any means of crossing the hill!
Do you understand the difference between a personal opinion and a court ruling? A personal opinion doesn't require a complete picture; a probabilistic assessment is sufficient for making a decision.

For example, if you believe that Vasya is 30% likely to be poisoning your milk, that's enough reason to stop associating with him. But that's clearly not enough to bring him to justice in court.

The same applies here – you made an assumption, even if it's quite likely, but are you willing to claim that it will always be true (or at least with a probability of 95% or higher)? I highly doubt it. For example, I haven't felt any adrenaline while playing Heroes for a long time.

Added 1 minute ago
Oelm
What's the bug in passing through the Treasury in Might and Magic 3? I don't see it.
Just renumber the zones of this square according to the template. You'll see an extra passage.

Added 2 minutes ago
wowa
this isn't the right way – go into battle and think as much as you want... you can also go to the bathroom, have a smoke, and take a trip to the nearest brothel around the corner if you're feeling restless :D :D :D
Unfortunately, it's quite difficult to count chains while in battle. And it's not very convenient to think without seeing the board – whether it's chess or Heroes.

Tell me, am I understanding your point correctly – you're claiming that in a game at 8 minutes, time can't run out, no matter what happens, right?

And the second point – you're claiming that no player, under any circumstances, will forget to equip artifacts and position themselves for battle when jumping towards the opponent, right?