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Анализ игры Oelm-KillerVampire

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#48
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The thing is that many of my arguments have been distorted, intentionally or not. I don't want to communicate at this level of argumentation. They are trying to convince me, as well as other players, that going into the darkness and leveling up a weak hero in this way is perfectly normal, and even a positive move. No, dear friends, if this is a positive move, then I don't understand anything about Heroes. But to prove this, please provide an example from your own games, or someone else's, where such a trick occurs. And less empty talk. /attachments/19846/ By the way, when entering the Conflux tree, it’s still not visible. My main line of reasoning looks like this: the blue player's game is structured in such a way – conservatories are needed, so conservatories are found. Utopias are needed, so utopias are found. Scrolls are needed, so scrolls are found. Control is needed, so control is found; resources are needed, so Cyclops dwellings are found. All practically without scouting. And without mistakes. Playing up to 133 with four heroes. Rushing and exposing myself to Dimension Door (which doesn't exist) many times. Very poorly playing out the endgame. The problem lies in the dissonance. Not in which moves seem negative to Vika and which seem positive instead. For example, I think Andrey "Breetvotchka"'s move was definitely positive. But he doesn't.
Земля нуля.
Все в ней нулево и кукольно.