Yeah, right, I'll start writing in your style now. You're killing me!
The method I mentioned allows you to separate simply suspicious moments from obviously cheating ones. If you look at the saves of any top player on 8mm6, you can see a lot of moments of varying degrees of suspicion, especially if the player won - many decisions are made intuitively.
But there are very few obviously cheating moments, so a high concentration of them may be grounds to bring charges. In fact, that's what I'm suggesting you present.
When you decided to accuse Britva of cheating, you didn't have any format.
You are clearly showing off your knowledge of 8mm6. And you're messing up again.
One more blunder, and I simply won't participate in this circus. Those who need to will draw their own conclusions.
Yes, I am not able to determine the presence of vision, as the snowy territory does not necessarily have to indicate the presence of a Tower Castle.
And I would definitely scout out this treasure, the road to which takes about 1000 movement points from the native spawn of the blue faction.
And the fact that it is nearby is rather an argument to leave it for later - like, you can always take it, first you need to eat the distant treasures while the opponent doesn't get ahead. Personally, I would get to this treasure around week 4, no earlier. And many wouldn't get to it at all.
And this is generally a standard of the game on 8mm6 - to ignore your corner and off-road dead-end treasure, and eat the center and distant treasures. And clean up your treasures only if the others run out or the opponent drives you out of there (which, by the way, happened in your game). If you are not aware of this fact, all that remains is to sympathize and wish you to improve.
So I can make a bunch of such screenshots in a lot of games. 8mm6 is good because you can't eat it all. And also because it is completely unnecessary.