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Physics in Heroes 5...

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#17
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Imp;39881
But I think the Battle Dive ability was given to the wrong creatures. It would be much more useful for gargoyles! Gargoyles could fly upwards during their first turn, then fly towards their target during another turn, spend one more turn diving, and finally, after 3 turns, attack the chosen point by hitting it with their book, dealing 10 damage each and increasing the enemy's knowledge by +2 (since they are attacking with a book). After the Battle Dive, the gargoyles would take a normal sitting position during one turn. Of course, as a result of the Battle Dive, most of the gargoyles would crash into the ground (about 75%) =)
Of course, you could give such an ability to gargoyles, but with the same execution time as the griffin. After lifting off, they should fly using gravity and hit the stack with their entire mass – that would be awesome!