Auto-translated
2 Fireball
1. At the first level, among those who can guard neutral mines, the upgraded Dryads are simply terrifying; thanks to their Swarm ability, they can quickly defeat your units, especially when you're playing as the Dungeon faction....
In combination with Golems, Goblins are indispensable, especially against neutral creatures.
5. At the fifth level, I forgot about Nightmares; they have a good aura, they can run across the entire map, and they can attack without being countered.
Inquisitors should only be used in attacks through control, to tie up someone in combat or remove a counter, as they are incredibly durable.
6. Only against those who summon and Phoenixes are Lords and Undead indispensable, even in relatively small numbers.
7. In tactics involving mass attacks and mass Haste, the Emerald Dragon can be more useful than its competitors, as it can strike together with Dryads and Dancers, potentially destroying 4-5 units at a time, and then teleporting the trees there.
Titans (before patch 1.3, where the cost of upgrading their building was reduced) were completely useless due to their high cost; now I don't know, I need to test them again (for now, I don't build them out of habit).
1. At the first level, among those who can guard neutral mines, the upgraded Dryads are simply terrifying; thanks to their Swarm ability, they can quickly defeat your units, especially when you're playing as the Dungeon faction....
In combination with Golems, Goblins are indispensable, especially against neutral creatures.
5. At the fifth level, I forgot about Nightmares; they have a good aura, they can run across the entire map, and they can attack without being countered.
Inquisitors should only be used in attacks through control, to tie up someone in combat or remove a counter, as they are incredibly durable.
6. Only against those who summon and Phoenixes are Lords and Undead indispensable, even in relatively small numbers.
7. In tactics involving mass attacks and mass Haste, the Emerald Dragon can be more useful than its competitors, as it can strike together with Dryads and Dancers, potentially destroying 4-5 units at a time, and then teleporting the trees there.
Titans (before patch 1.3, where the cost of upgrading their building was reduced) were completely useless due to their high cost; now I don't know, I need to test them again (for now, I don't build them out of habit).
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.