13.08.2010 AYMAN (blue, Castle, Catherine, Jabarkas) def wariator (red, Tower, Torosar, Gurnison) 2sm4d(3) ,125
We played without resets. It spawned normally. Jabarkas comes and he's in the scouts. Respawn is not bad, lots of money. I see that the GO is in the teleport and there are two roads, one to snow and the other to grass. I take a couple of crypts, Jabarkas gets Earth magic and I break through the stables to the secondary Rampart. I clear it, there is a Griffin Conservatory on the native respawn. At home I set up horses in the Citadel + money for scouting, in Rampart Grands in the Fort. And the teleport to snow is broken, with Grej Air Elementals there.
On the second scouting, Jabarkas goes through the stables and stands at the Conservatory, which turns out to be the throng. I send a scout hero there and it shows three stacks. I build a chain to Tower, and Jabarkas meanwhile levels up Earth Magic near the Conservatory (since there are few Marksmen, it's better to wait for the oil). Scout heroes take Tower and the chain returns to Jabarkas who has already mastered Earth Magic and successfully takes the Conservatory with three stacks and stands near the Medusa well on Angels, with a teleport to snow nearby. While the chain is being built through the Medusa well crypt into the lower part of the slightly blocked respawn. At 125, the red player passes the turn and I see Gurnison within reach, standing on Nagas and Grej. I change my plans, bring up a powerful army and attack through the teleport. There doesn't seem to be money for a buyback there; Gurnison cuts down half the Marksmen with the Cannon and Archer, but then the Nagas die from the Angel's sword.
Thanks for the game !!!!!!!
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