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#430
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Dirty_Player


In the artifact properties for diplomacy, the description states Diplomancy +x. In reality, these artifacts only reduce the surrender price and nothing more.

What a surprise! And I wholeheartedly believed that the ring (as well as the amulet and ring) increased the chance of joining :smile11:.

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AmberSoler

Snipers, for example, do not have a range penalty, but they still shoot at half strength through a castle wall...

Wow!

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Why is it not indicated in the artifacts how much the movement speed on the map increases?

Boots give 600 movement points, and gloves (seemingly) 300. (In the expansion, I know it's 400/200).

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It prohibits the use of any magic (artifact properties, about the red ball). Why not add it to the cursed armor as well?

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For the Barbarian, the zero is not red when receiving water magic :D

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Why are pages 17 and 64 so similar?

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Dirty_Player
Please remove the nonsense from page 4.

If a hero has two pairs of gloves, only one will work. Exception - Bogarus. (Added by ROLpogo http://www.heroesportal.net).
Dirty_Player

There are no exceptions.


*Note: two Diplomat Rings do not stack their effect, i.e., they act as one. Exception - Roland, who manages to use two rings at the same time. (Added by ROLpogo http://www.heroesportal.net).

Something tells me that it will be the same here :D :D :D

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