4) When building "pro" chains, are 100% chains used (i.e., a large number of heroes that can reach the destination in exactly 1 turn? Or in a couple of turns, but not with many heroes)? It's a pity to spend 2.5 units for each day of distance from the castle.
No, a couple of turns is a luxury when every day matters for victory; you simply need to learn to use the map's potential to the maximum, correctly choosing priorities and trying not to get distracted by anything secondary.
And what is the difference for you between a chain and a 100% chain?
