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And there will be more, the main thing is to find a new battery.
In this case, I suggest that everyone who wants to create small maps for online play with 4 heroes.
The main condition is the absence (or a minimal amount) of uncontrollable units.
All battles should be only with the opponent. Using scripts, for example ))) or like in my "Restart".
1. I want to create a 2 vs 2 map (of course, without AI armies), so that there is a need for everyone to fight each other, that is, to divide the army, I haven't figured out how yet. Any ideas?
2. In general, I'm in favor of a short game, for example, 1 vs 1 (the map is, of course, without bots), but with normal armies at level 30 angels and upgraded heroes (without restrictions on skills and spells), but how to achieve such an ideal? That's the question.
Starting August 20, we will begin preparing maps for the tournament (without AI). 4 maps: 1 vs 1, long and short, and 2 vs 2, also.
In this case, I suggest that everyone who wants to create small maps for online play with 4 heroes.
The main condition is the absence (or a minimal amount) of uncontrollable units.
All battles should be only with the opponent. Using scripts, for example ))) or like in my "Restart".
1. I want to create a 2 vs 2 map (of course, without AI armies), so that there is a need for everyone to fight each other, that is, to divide the army, I haven't figured out how yet. Any ideas?
2. In general, I'm in favor of a short game, for example, 1 vs 1 (the map is, of course, without bots), but with normal armies at level 30 angels and upgraded heroes (without restrictions on skills and spells), but how to achieve such an ideal? That's the question.
Starting August 20, we will begin preparing maps for the tournament (without AI). 4 maps: 1 vs 1, long and short, and 2 vs 2, also.