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I agree with Ganseng; attacking Haven with a Sorceress is pointless, as there are other more useful skills. To fully utilize the Sorceress's innate ability, you need to level up both spellcasting and empathy, and also have at least two artifacts of Sar-Isi. In this case, the Sorceress can make at least two trips before the opponent's hero's turn, even if they also have empathy. With a favorable setup, you can manage to cast a counterspell and cast your own spells at the same time. Regarding magic, I definitely choose light and dark. Without dark magic, the Academy won't be able to handle Haven, that's for sure. As for artifacts, it's desirable to have the Staff of Sar-Isi (as mentioned above), as well as artifacts that boost initiative. My opinion is that if you play tactically and intelligently in the final battle (taking into account what I said), the Academy will have an advantage over Haven, at least with a 70% to 30% probability.