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#18
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Here, the idea is that you can harass the Orc and retreat if problems arise. The main point is not to let the Orc inflict significant losses on the Necromancer's army, but to weaken it first. Yes, I want to say that in this replay, the Necromancer got a little lucky and wiped out all the Orcs. Nevertheless, there was a chance, not to completely destroy all the Liches (there was no such chance), but to prevent him from causing so much damage to his own forces. However, the Necromancer would have retreated, and in about five minutes, the situation would have repeated itself. Thus, the Orcs' defeat would have been inevitable. P.S. Here's another replay on the same topic, but against the AI. Maybe someone will doubt its competence?:D Even fewer losses. I specifically gave the Orcs such strong defenses that it's insane. And also. In general, I used Cold spells to destroy machines, but I think that if there are no problems with machines, you can go for Light magic and take Light Spells and Divine Might, which will guaranteed kill a stack of leaders in 1-2 turns

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