Skip to content
#1475
Auto-translated
I don't idealize my own level of play.

I'm not planning to get too seriously attached to the level of play. It's a thankless task :) That's why I wrote: imho, Andrey, you aren't weaker than many on ХВ. In offline, the criteria for evaluating play are slightly different. But it is quite possible that some shortcomings can be compensated for by other strengths. And there's no need to immediately jump to maphack. I don't really want to push the discussion on this point; just accept it as my personal opinion.
If only ...

You see, I am absolutely indifferent to how you perceive such posts. But what you wrote really resembles own delusions or nonsense. I have no desire to bang my head against a wall. My subsequent posts following yours contain enough convincing arguments, but if you prefer to simply ignore them, then so be it. Your messages are long enough, but instead of substance, they're just filler.

Yes, this part was funny (quote with correction):

Just imagine - you're playing against a person, he jumps over a cliff onto the road to get to you, then runs through the wilderness into the corner of a resp that you've already scouted, finds nothing there (which will be the case in 90++% of instances), and then goes back (on foot or with DD; they say TP wasn't available there).

Your opinion on such a fellow's skill? Correct - a noob.

Theoretically, one can imagine the justification for a similar maneuver, for example, if the road to the village goes into a corner, and the trek through the wilderness is made toward the center. Like, if I find nothing, then I'll jump into the neighboring zone and search it.

In that version, it would look a bit strange, but overall tolerable; some kind of logic (mixed with intuition) is present here.

But when the trek through the wilderness is made into a corner of the map (!) from which you can't jump anywhere, and then you have to return back to the same lift ... meaning if the opponent is stronger, he'll catch you here, and if weaker, you give him a day or two to get away or build an army.

Some kind of stream of nonsense, sorry.

Completely agree; it feels like we're talking about some other save entirely.

Now specifically, explain to this noob where this came from:?
But when the trek through the wilderness is made into a corner of the map (!) from which you can't jump anywhere, and then you have to return back to the same lift

Well, I somehow managed to jump out of there, and toward the center of the map at that)). And this is by no means an exception; all the argumentation is based on such stale logic.

2PREDS: by the way, I don't consider playing on 147 as hiding in corners.

P.S. Yes, Vik, if a substantive-critical side doesn't appear in your posts, then I will not engage in discussion with you. You can continue to pull the wool over the eyes of the local simpletons, but not me.

Statistics

Welcome our newest member: dodoD0D0