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[HoMM3 Tournaments on-line] "Flooders to Battle"

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#134
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apparently, everything ended at the quarry; no one made it further, and nothing was captured.
We saved on turn 131 and decided to finish the game tomorrow.
All the advantages of my strategy ended around turns 115-116, as I ran out of money. As a result, I only managed to place creatures on turn 127...
I have the minimum number of creatures required, and Lizard has two.