16.07.2010 Wlk777(red, Conflux, Kalt, Kalt) def Satyr(blue, Dungeon, Shakti, Shakti) 2smd4(3) 145 WT
I spawned underground, roads to the GO from white dragons, and to a secondary town, I see a Troglodyte niche, I don't claim it. I push through to the Inferno secondary town, gold is at zero, I took a tiny Dwarf Cottage. Near the Inferno I found a pit fiends niche, decided to portal them)). I claimed the niche, collected crumbs of gold from the respawn, bought scouting in the hut. Towards the end of the week, I skipped one and a half turns out of boredom, reached level 4 I think. In the Inferno, pit fiends are in the fort, home 1-3 are in the fort with mushrooms and a portal.
On day 121, having bought up considerably, I hit a hundred fishes for a Pandora's Box, they give 10 or 15k experience: a spell towards scouting, armor, and logistics:smile23:
A lich takes the +3/+3 shield from a stack of master gremlins. The pit fiends, I must say, cut well.
That's it, business at the respawn is finished, besides the GO there are 3 more exits: 1 into an underground treasure zone and 2 lifts from the metro. I break through the first: grass, the opponent's secondary town, a turn-around and transfer of the army to a scout, he breaks into the treasure zone on rocks, there's an immediate block from a horde of medusas, trouble.
But on the next turn, a lich reveals that the opponent's road to the secondary town is blocked by the GO, I rush over there and spend the rest of the week improving my dire financial situation, picking up boots and a pendant of courage along the way. In the Inferno, 1-5 are in the castle, home 1-4 are in the Citadel, everywhere there are marketplaces for unions.
On day 131, I bring up a bit of army and 7 upgraded pit fiends, start cutting a little, break through from the grass into my underground treasure zone. Without haste, slow, or speed bonuses, I lose 6 pit fiends on a lich's own box worth 10k :(. No, guys, this won't do :smile38: - I fight in the Inferno, there's haste in the guild and I run to the same treasure zone, but from the other side, the army on the way home pounds a horde of ground-dwellers for +2 to speed, the pit fiends upgrade.
In the treasure zone, I take shackles, the golden bow, and a niche of devils. No Dragon Fly Hives, Griffin Conservatories, or Dragon Utopias, the only relic is a red orb guarded by 10-19 gold dragons. Had to go to the pebbles without pathfinding :(. There, a max-level Griffin Conservatory cheered me up a bit. The third week ended, I built nothing in the castles, but at least I have faith in a bright future :).
I buy up growths, cut down all this good stuff, already over a hundred demons, I take a Dragon Fly Hive and a +6 sword. Another Griffin Conservatory and also max! Very good. And then, in the very corner of the map, I spot a Progenitor Dragon Utopia)! I stomped around it for 2 turns with expert scouting, looking for a path, because it was cut off by a mountain range and there was a narrow passage along the edge of the map, which was also blocked by fairy dragons)). They guarded it like Fort Knox :D.
Around this time, using Dimension Door, I took the capital Kalt, all parameters are under 30, my only hope is the Progenitor, the Mother of all Dragon Utopias :). Well, I think, the teapots will save my runner on all body parts, but they only gave wings, +12 to spell power, and a +4/+4 hat. I try to escape along the edge of the map, but on the next turn the Big Fish attacks with its smoked-and-dried army, but with a large cart of artifacts of all kinds and kicks my legions out.
Thank you for the game.