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World Championship in Heroes of Might and Magic III.

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#141
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For this, I would like the 0th save, as I would develop differently there.
But in reality, you have 3 angels on turn 114, the Teapot can be taken by any weak unit with three angels, then you need to take the Shield, and then any weak unit with three angels, healing, and full mana can take the Consul 3. This is enough to break the Grand Order with the Pope. If the Dragon's Lair is found early, then it is indeed logical to go to the Black faction; if the Minotaur Lair is painted earlier, then it seems logical to go to the Arch faction. I repeat, the situation is not easy, and much will depend on what is scouted at the beginning. And even empty towns can sometimes provide good rewards.
Земля нуля.
Все в ней нулево и кукольно.