For the second week, Shakti IMHO should have started with the stable near the sword, followed by splitting into a secondary hero. This would have significantly increased the tempo and could have decided the outcome.
I considered that option. The only advantage is the stable, but there are more disadvantages: you still need to get there, along the way there's practically nothing valuable, the road to the GO hadn't been scouted at that point, and splitting near the stables would only be against Vasko's forces. However, in a week I managed to eat the consulate on 3 with a pandora and break through almost to the GO (I couldn't have known that the village was on the border with Trezha, otherwise I would naturally have finished at the stables with a subsequent split)
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I can't say that anyone was shortchanged by the layout in this game. Teapot A. But what was Maretti doing in the last days of the week confused: - Tazik is scouting the respawn on devil :D Though I must note that the devils in the castle with 2 painted external dwellings were placed well.
An interesting move by Maretti - buying out at the external tavern after splitting, I should take note of that.
Too bad the logs with Alex from our game got erased; the situation was somewhat similar, but the general gist is: by the start of 121 you should already be at the consulate, and raiding Naga banks and scouting the map is for noobs. Maretti, if I'm not mistaken, uselessly drove Taz around until 123, and only took the consulate on 124
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Generally, this layout for Dungeon needs to be played as fast-paced as possible, possibly even winning on the first week
I'd like to see that, even offline. But only with acceptable losses.
Зима 2011-12.