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Well, a castle is a castle, especially in Heroes 3.5, because the towers increase damage after winning sieges. Once, I held a city for 3 months (I started a map on 200% difficulty, S size, 7 opponents, and I had a Conflux). It took me 4 months to accumulate resources and build everything in the city. I was attacked 3-4 times a day, and I only won after 5 months. But by the end, the towers dealt 1300 damage! Imagine, the side towers dealt 1100, and the central one dealt 1300! That's when I thought, "So, a Castle is Power!"