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Necropolis and Demon.

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#67
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:smile17:

Oh dear... Don't misunderstand me, and most importantly, don't get offended.
Explain the point of the game within 3 months. Maybe it was necessary to reach level 50?! Maybe it would be even more interesting?:smile17:

You wanted to know which faction is stronger on the given map? In my opinion, in this mode (3 months), you are unlikely to figure it out...

Because starting with medium-sized maps (and I think this map is one of them), it is difficult to understand the strength of a particular race when playing for such a short time. What manifests itself in this case: the player's skill, existing gaming experience, etc.? It turns out that we just level up and fight mindlessly? Well, make a map where you can level up to the maximum right away... What's the point of spending so much game time...

The only other thing I can ask is about the demon's build. And what's the point of Urgash's call? It turns out that in this game, two builds were simply messed up (darkness and leadership). If there was also Sandro's cloak, maybe darkness would have won. But it is unlikely to win it or buy it. And against the Necromancer, you should have taken defense (instead of leadership) and, at worst (instead of darkness), light. I assume that this map has a mentor, a library, and other nice things (since it is a tournament map)...

And what did the Necromancer build, may I ask?

Added after 55 minutes
I watched the replay. The cloak was there after all. But I'll say it straight: this battle once again confirmed my guess that this build is not effective against the Necromancer, not to mention how the battle itself went... No offense, but in this case, the inferno build lost in many aspects...
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