agreed to play by HeroesWorld rules
first took 111 and off it went...
archers came in average - only 25, not upgraded...
scouted out the Necromancer boots behind the Horde of Mages
and in the tavern there was Islina - the choice of hero was obvious
on the first week took 2 stacks of Marksmen, 1 of Pikemen and a Pre-Mini Crypt
horses were built in the citadel and there was plenty of gold
scouted out 2 Griffin Conservatories and an Angel stack
The hero got Earth magic at level 3, a shrine with Slow was found
on the second week took 2 Dwarf Cottages - 10 and 20
went down into the underground - there was a Necromancer Secondary and a Mini Griffin Conservatory - converted all the fodder into Skeletons
then another 2 Griffin Conservatories at 3 and 2
at this time Bron shows up on the adjacent snow
on day 127 took the Angel stack and built them at home in Castle
Bron takes my capital on day 132 - due to being distracted by football (Addicts GO FORWARD!!!-))) I forget to move the growth out of the town, which heroically perishes under the Swamp dwellers' assault, taking with it 5 of 15 Wisps and 60% of Lizards from the towers
Islina still needs to Necromance a bit more - runs to the nearest well, which was extremely far away - but nothing to be done, since Bron was sitting in the castle...
along the way took a boost for Earth magic, a Medusa Hive on 6 and the max Naga Bank, while also building GM4 in the Necromancer Secondary for Meteor Shower, in case I had to storm my own capital on day 137 or 141 - I didn't want to give away my own Angel growth - but it was a struggle, because I thoughtlessly traded away all resources for a buyout(((
but decided to resort to a trick - put a dummy with 1 Angel from the stack
Bron rushed in and killed it...Islina, boosted on Angels, was only waiting for this - attacked the next turn - with Mass Haste and Mass Slow, the 600 Skeletons didn't really let the Swamp dwellers run wild)
THANKS FOR THE GAME!