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#129
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A raid on enemy territory disrupts the opponent's plans; at the end of the week, it's always useful to break chains, catch a "moosh" (presumably a valuable resource or objective), or take out a "dad" (perhaps a powerful enemy unit) on the offensive, etc. When everyone is farming in their own territory, it's one kind of game, but when an opponent appears on the horizon, it's a completely different game. :)

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