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03.07.2010. OUTLAW (red, Rampart, Ivor, Ivor) def Lanser (blue, Dungeon, Shakti, Shakti), 2SM4d(3), 1-2-6
We restarted for about 2.5 hours, 2 respawns on meeting, not counting the others...
The roads here are the slowest, but there are stables near the town that all heroes pass through. The secondary skill split was 3-1 in my favor. Besides Ivor, Nelka and Gervulf, who got Logisitics, were candidates for the main hero. But the best breakthrough was achieved by Ivor, and he remained in the folders. On the native respawn there is a Griffin Conservatory; on the Inferno respawn a second Griffin Conservatory is visible. A passage to the treasure zone is visible, where there is a Shield +6, Golden Bow, and an external dwelling of Angels behind Magic Dragons, which wasn't too scary since the Cloak of Denial was lying in front of the main town. I captured Castle; there is a beehive nearby. I freed a hero from prison with Castle troops + those from the start with the 2nd hero in the tavern — I gathered a decent stack of archers at 121... In the main town, horses with a Citadel were garrisoned; to the basement of the 3rd secondary town, a horde of archers blocked the road, and on Inferno, after breaking the blockade, I had to return the army back through the chain... On day 121, Ivor visits the stables on the Castle respawn while money was being delivered. On day 122, a beehive (6) falls, along with a crypt and medusa den (8); en route, a Griffin Conservatory (2) is revealed. On day 123, Ivor breaks that level-2 dwelling, then a couple of level-ups, and on day 124, attacks the main town and takes the second Griffin Conservatory (2). On day 125, I storm the basement. On day 126, I attack Shakti holed up in Dungeon. Ivor is level 11 with expert Archery, Attack, Defense. Battle stacks are 11-11, mana for 1 cast. 4 Angels, 5 Unicorns, 6 Wiverns, 12 Pegasi, 28 Grands, and 30 Archers left no chance for Shakti's 2 Angels, 70+ Troglodytes, 4 Manticores, and 20 Beholders.
Thank you for the game!!!
We restarted for about 2.5 hours, 2 respawns on meeting, not counting the others...
The roads here are the slowest, but there are stables near the town that all heroes pass through. The secondary skill split was 3-1 in my favor. Besides Ivor, Nelka and Gervulf, who got Logisitics, were candidates for the main hero. But the best breakthrough was achieved by Ivor, and he remained in the folders. On the native respawn there is a Griffin Conservatory; on the Inferno respawn a second Griffin Conservatory is visible. A passage to the treasure zone is visible, where there is a Shield +6, Golden Bow, and an external dwelling of Angels behind Magic Dragons, which wasn't too scary since the Cloak of Denial was lying in front of the main town. I captured Castle; there is a beehive nearby. I freed a hero from prison with Castle troops + those from the start with the 2nd hero in the tavern — I gathered a decent stack of archers at 121... In the main town, horses with a Citadel were garrisoned; to the basement of the 3rd secondary town, a horde of archers blocked the road, and on Inferno, after breaking the blockade, I had to return the army back through the chain... On day 121, Ivor visits the stables on the Castle respawn while money was being delivered. On day 122, a beehive (6) falls, along with a crypt and medusa den (8); en route, a Griffin Conservatory (2) is revealed. On day 123, Ivor breaks that level-2 dwelling, then a couple of level-ups, and on day 124, attacks the main town and takes the second Griffin Conservatory (2). On day 125, I storm the basement. On day 126, I attack Shakti holed up in Dungeon. Ivor is level 11 with expert Archery, Attack, Defense. Battle stacks are 11-11, mana for 1 cast. 4 Angels, 5 Unicorns, 6 Wiverns, 12 Pegasi, 28 Grands, and 30 Archers left no chance for Shakti's 2 Angels, 70+ Troglodytes, 4 Manticores, and 20 Beholders.
Thank you for the game!!!