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Reports on online games and their confirmations (Summer 2010 season).

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#221
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03.07.2010. OUTLAW(blue,Rampart,Ivor,Ivor) def Dubrovin Pavel(red,Dungeon,Shakti,Shakti),2SM4d(3),1-4-4
Started without re-//roads are high-speed; Ivor only got 3 elves, but the general compensated for this with a secondary dwelling layout of 3-1 in our favor))
Colored 2 pegasus external dwellings and 1 dwarf one; found 2 hives and 2 cons. Colored the Castle same-tier dwelling; from the vision, a Dragon Utopia on lava and a fast passage are visible. Horses were built in the castle. 2 other secondaries are in the basement: one metro behind the lizard horde, another behind a lot of grands—I didn't want to bother them on day 1. On day 2, I upgrade horses and take 2 hives(4+6), a con(1), then enter the same basement as the opponent; another con is glowing there. I color Necropolis there. I light up the vision and a 4th con is visible. The losers take 2 dwarf dwellings(20 each), then Ivor, having broken into the basement, takes a con(1)... nonsense...
The chain takes 2 more cons: 1st :smile18: and 2nd. Towards the end of the week, I place swords in the castle so that on day 131, Ivor, who broke in there, could visit the stables given his existing exp loge and exp tracking. Stables are placed on 131, through which Ivor starts toward the lava Dragon Utopia. Entering the treasure room, I light up 2 libraries and another utopia :smile41: I fight through god knows how many pieces of walking experience; Pandora gave 20 gr. cerberi. Visited the 1st library, beat a +5 shield, and spend the night at the utopia(1-2). Scouts on the way broke a hive(6) and brought some one-hit kills. Utopia(2)—it has +9 all(6+2+1), nearby I beat gloves. Scouting the area, I discover that to get to the second utopia, one must travel through the other side(((; I prepare to break Ivor in Castle, the losers break another hive(4). Preparing to build angels. Ivor, via castle, bolts toward the second utopia. On 137, I lose my capital—the Miner flew in via high-speed roads; everything had already been cleared from there long ago. By his own movement, Ivor takes the 2nd library, utopia(1)—air book, +5 club, and +10% resist. In the castle, I place angels. In the tavern, I see the Miner's modest stats compared to Ivor's indecent ones. Most pleasing are the low magic pairs of the underground lord. On 141, the Miner portaled back to his home lands for growth and spends the night at the metro between my Necropolis and Castle. Ivor, having taken a hive(4), breaks into Castle to replenish mana and try to upgrade angels. No matter how hard he tried, there weren't enough gems for the archangel upgrade. Meanwhile, the Miner took my Necropolis and portaled to his own domains. Ivor, with exp loge, tracking+gloves+stables, almost reaches his former capital from a standstill(short by 3 moves). The Miner dared to fight and, having portaled into Rampart, spends the night there. Ivor attacks; both have exp tactics, no speed bonuses, stats advantage in Ivor's favor nearly 3 times over, plenty of mana, and magic power 21. With the first move, I cover the box containing grands with a pegasus 1st-tier unit; on the edge is a pack of gr. archers, which the towers were shooting at. The Miner casts meteor, which the vivs and grands successfully resist—losses are 3 horses and 1 pegasus. I respond with chain lightning for nearly 800 damage, and Pasha leaves the game....
Thanks for the game!!!
P/S quickly ran through the remaining treasures to assess the Miner's chances if he had gone on the run... overall, nothing useful.... The general threw all the trumps into my treasure room on the lava....:smile04:

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