In the early game, I started building a couple of Castle-Swamp combinations, but for some reason, my opponent chose Barbarians instead of the remaining three options.
On turn 111, the tavern offered Alkin, Cilia, and Grinya. There were two paths available, a hidden spot for a Wyvern, and some gold. Alkin immediately received a log artifact. Let's play.
By the end of the week, I cleared my starting area and two adjacent zones. I spotted a Companion, but Alagar was guarding it, so I decided it wasn't worth attacking him.
From turn 1 to 6, I built up my castle, focusing on increasing the number of Gnolls. At night, Art stationed himself at the base to increase the number of Basilisks. On turn 117, I had a tough battle against 80 Golems, with a Wyvern stack hidden nearby. The Lizards quickly ran out of arrows, so I had to finish them off with the rest of my troops. I lost the Wyvern, a Basilisk, and 5 Lizards.
The only downside is that the path to the center is blocked by a one-way exit. But I scouted the entrance.
On turn 121, I have two good attack stacks: 10 Wyverns and 20 Basilisks.
I took a home resource (2), killed the Companion, and there were two more resources nearby: 1 and 4. In the last one, I took some heavy losses, losing almost all of my Basilisks.
On turn 131, I'm heading towards the center, and along the way, I take another resource (3). There are 20 Vampires in the Pandemonium.
I block one of the exits, jump through, and there's another one-way exit. It's the same one I've been observing since the first week, where my opponent has been lurking. I block the extra exit, jump out, kill a weak unit, and run towards my opponent's main base. I'm doing well – I got an experience log, boots, and gloves.
Seeing 10 Angels, my opponent surrendered.
Thanks for the game!