Hmm...
It's the fate of Matrons to cast spells.
And Scouts are like "0" as ranged units. They are stronger in melee combat. If there was an option to choose an attack, I would always fight with them in melee.
IMHO, they don't have any decent ranged units;).
Then it would be better to consider only crossbowmen and grand elves as ranged units, as the most distinct ones;), and all the others as just units with ranged attacks...
The Scouts have a bug in the beta (half damage when firing), but it will definitely be fixed in the release, and regarding the Matrons, I would ask you to... - they are magnificent in any role:cool: