Pit for LM (red, Necropolis, Galtran, Galtran) def Captain (blue, Rampart, Kyrie, Kyrie), Jebus, 125.
Took all restarts, dealt a decent hand, but had terrible gold problems the whole game.
111 - fast combat loses 20+ skeletons, have gloves. 112 - took gloves, got earth magic. 113 - a couple of crypts, scouted a Dragon Utopia. 114 - expert earth, attack cavalry for Pandora, and there's all earth spells. No Wisdom, of course... 115 - Break into the castle, successfully forgetting to refill mana at the well, run to the Dragon Utopia, found another one nearby. 116 - mini-naga bank. 117 - cape +2+2 for magic, Pandora for 10000 experience, 2 Dragon Utopias. Didn't have enough money to buy the second dragon, built dragons in the stronghold. Overall everything was very slow and only 125 skeletons; GO saw only on 117 - gr. naga.
121 - +2 angels. 122 - Rampart village. 123 - boots of speed, dwelling of black knights, sword +6. 124 - +2 angels, speed boost at GO. 125 - Dragon Utopia in the center, turned out to be a three-stacker with earth book, speaker's hat, helm +6 all and sphere of earth. Town Portal to capital, refilling mana. My opponent had it much worse, and the fights in the center ate up his entire army.
Thank you for the game.
My dislike for restarts let me down)
There was a restart on 113, dunno why I didn't take it. Probably because spending an hour and a half on road and Pit restarts got me tired :)
On 113 Kyrie took three Pandoras - all for experience - so Kyrie was already level 13. And here came the problem - plenty of money, but no dwellings. 2 dwarf dwellings and one dragon dwelling. In the dungeon right after taking the dragon dwelling I placed a summoning portal - there was immediately +1 dragon, though 2 dwarf dwellings were already marked.
All across the map, one tree of Vivi on 6 and one Griffin Conservatory far away. That's it.
GO broke through on 122 - horde of Manticores, behind it immediately a block - horde of Efreeti. Only 19 elves, tough fights. Then I see a horde of Nagas - 98 of them - they gave a cap for 5 magic. Next, a horde of Minotaur Kings 13 by 7, guarding 2 trees of Vivi and the third part of the Wizard's Well. Only 5 mana for one Slow. Attacked so there would be a mana reserve for the next day. On 125 attacked 77 Necro-horses and by then only 14 elves were left from the army.
Thanks for the game!