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Sacred Haven of Debauchery

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#25809
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Vegtham
S3-4P2-4Z4K1M
Not a bad map. Four zones and four castles, few single resources, but many grouped resources with guards, and mines of all seven types are present. Extremely diverse structures in large numbers – from small, temporary structures that boost attack/luck to strong, guarded storage facilities; even dragon utopias can be found. The number of artifacts is average. Only one passage guarded by high-level creatures is placed between the two territories, which ensures a calm game focused on development with minimal opportunity to launch a rush.
We are playing on this map with Arandor, and I like it. The only nuance: should we ban "Astral Gates" to prevent heroes from jumping around using Gate of the Month?

Added after 46 seconds
Arandor
You guys are idiots.
Watch your language.
aka Sir Holmes aka David Jones.