17.06.2010 PReDS (red, Inferno, Calh, Calh) def wariator (blue, Rampart, Ivor, ???), Mini-Nostalgia, 134.
Got confused with these blue/red myself, confused the opponent - as a result he started to cut.
We played VT with all the bonuses, considering the computer leveling I decided to start with a bunch of Gogs. I got the Swamp, Barbarian, Necromancer; blue got the rest except Conflux. I thought about restarting, but on 112 with advanced archery I quite successfully took a max Gnome Hut with upgraded - 2 groups of 8 Gnomes had to be finished off by hand - and Calh got Navigation. No external dwellings visible, the road to the Swamp is blocked by a horde of Magma, but doubts arose. The next day I broke a group of Gogs on the road to the Barbarian and Necromancer, got Logistics and forgot about restarting. In the end, on the first week I took the Necromancer, planted Vampires with a Citadel there + spent the night with a hero who had an artifact for growth and managed to grab the Barbarian with the leftovers. From the lookout towers in the treasure zone behind the Necromancer, 3 Efreet external dwellings are visible, a bunch of Pandora's Boxes, Sword +6; behind the Barbarian - Boots and 2 Behemoth external dwellings. On 121 Calh visits the Stable, builds the Necromancy Amplifier. On 122, 11 groups of Vampires take a tier-3 Griffin Conservatory and with the obtained Angels begin clearing the treasure zone behind the Necromancer. One of the Pandora's Boxes with 60 Monks is empty :( , Calh gets Offense, Defense, I refuse Fire several times. Then I rush to the treasure zone behind the Barbarian; by the end of the week I take the Boots, Ring +1 to Speed, recruit both Behemoth dwellings, place them in the castle at the Barbarian and reveal a Dragon Utopia - just need the gold for upgrading the Bears. On 131, 132 Vampires are brought to the Dragon Utopia, Calh meanwhile clears the treasure zone: Shield +6, a couple of Dragon Fly Hives, a couple of tier-1 Griffin Conservatories. On 133 I take the Dragon Utopia, from scouting back home, the army is brought to Calh via chain through the Barbarian with an upgrade of 9 Bears; he hits ГО from the Town Portal at the descent into the metro with Vampires, then a group of Bears below, and with an army of 21 groups of Vampires, 22 groups of Efreet, 9 groups of Bears, 5 Angels enters the "super-treasure zone". In which there is nothing interesting. But behind the wall, 3 Dragon Utopias are compactly visible, but you can't fly there through the underground (КВ), and I haven't gotten Dimension Door yet. On 134 I hit 90 Wizards at the exit from the treasure zone below, Town Portal above and occupy the almost empty capital of blue, after which a surrender follows.
Thanks for the game.
Go to daddy;)
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