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Elimination Chamber

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#175
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17.06.2010 PReDS (red, inferno, Kalkh, Kalkh) def wariator (blue, rampart, Ivor, ???), Mini-Nostalgia, 134.
Got confused with these blue/red myself, confused the opponent - as a result he started to delete.
We played BT with all the perks, considering the computer's leveling I decided to start with a bunch of gogs. I got the swamp, barbarians, necro, the rest went to blue, except for Conflux. I thought about restarting, but on 112 with advanced archery I took the max griffin conservatory quite successfully with upgraded ones - 2 groups of 8 dwarves had to be finished off by hand - and Kalkh got navigation. No external dwellings in sight, the road to the swamp is blocked by a horde of magma, but doubts arose. The next day I broke through the gr. gogs on the road to barb and necro, got logistics and forgot about restarting. As a result, on the first I took necro, stuck vampires there with citadel + had a hero spend the night with an artifact for growth and managed to grab barb with the leftovers. From the views in the treasure zone beyond necro, 3 external dwellings of efreeti are visible, a bunch of pandora's boxes, sword +6, beyond barb - boots and 2 external dwellings of behemoths. On 121 Kalkh visits the stable, builds necromancy amplifier. On 122 11 gr. vampires take a griffin conservatory with tier 3 units and with the angels received start clearing the treasure zone beyond necro. One of the pandora's boxes with 60 monks is empty:( , Kalkh gets offense, defense, I decline fire several times. Then quickly to the treasure zone beyond barb, by the end of the week I take boots, ring +1 to speed, capture both external dwellings of behemoths, place them in the castle at barb and scout a Dragon Utopia - just need gold for upgrading the bears. 131, 132 vampires are brought to the Dragon Utopia, Kalkh meanwhile clears the treasure zone: shield +6, a couple of dragon fly hives, a couple of griffin conservatories with tier 1 units. On 133 I take the Dragon Utopia, from scouting back home, the army is chained through barb with an upgrade of 9 bears brought to Kalkh, he hits GO from Dimension Door with vampires on the descent into the metro, then gr. bears below and with an army of 21 gr. vampires, 22 gr. efreeti, 9 gr. bears, 5 angels enters the "super treasure zone". Which has nothing interesting. But behind the wall there are 3 compact Dragon Utopias visible, only you can't fly over there in the underground (KV), and I haven't gotten Dimension Door yet. On 134 I hit 90 wizards at the exit from the treasure zone below, Dimension Door at the top and take the almost empty capital of blue, after which surrender follows.
Thanks for the game.

Somewhere during editing I deleted an important part of the message
Dirty_Player
ShamysHow conceited we are))) well go ahead....:smile19: let's battle
Play with PReDS. If he wins, then your unknown opponent advances ;) Go to daddy;)