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Team Tournament Reports (Spring 2010)

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#265
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Round 6. "Homo Homini" - "Контактные нубы"
13.06.2010 Erdem (blue, Castle, Valeska, Luna) def Deriel Linch (Red, Tower, Nella, Kyrre), 2sm4d(3), 123

The opponent took 113 and we started. The roads are slow; from the start: 18 archers, 34 pikemen, 16 gnolls, and 3 serpents for a speed boost. The native respawn is a little bigger than the screen; the south road dead-ended at ГО (shacks), the road to the southwest led to a Conflux secondary (an external dwelling of psychics was visible), the north road went to stones towards a barbarian secondary. At first I thought of taking a rest at 111, but after visiting the lookout, I discovered a passage without a road onto the grass, and a quick passage via road to the opponent. I went there for a rest on meeting, but changed my mind along the way, because the native secondary turned out to be there; wells and magic stat boosts were found at two respawns, so I decided to make a mage the main hero, the best of which at that point was Gem (I leveled her Literacy). I took the native secondary and the Ring of Life with Valeska. At 116 I dig up Luna(!) in the tavern, give her a serpent and send her along the stat boosts. I paint 2 external dwellings of pikemen; at home, horses are in the fort; in the secondary, a market. At 122, Kyrre appears with 100+ gremlins, 5-9 magi, and single gargoyles, kills my scout. Luna visits the well and the stables; Valeska takes the Dwarf Cottage on day 15; in the secondary, GM1 (Archery, Slow); training from Luna's scholar; I set up a chain for supply and upgrading horses at the stables; Luna with a serpent lies in ambush. Kyrre doesn't reach my secondary; on day 123, I attack with Luna (47 archers, 4 champions, 60+17+9 spearmen, 1+1 serpents) against Kyrre (120 gremlins, 8 magi, single gargoyles). Archery at 60 and native terrain decided the outcome of that battle. Thanks to Julian and the generator for the game and time! =)
Человек человеку - друг!