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Disciples 3

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#31
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I liked the experience system for warriors, but again, it was implemented poorly: there are incomprehensible jumps between levels (it went from level 5 to level 13).
It's like a reserve. If the building hasn't been upgraded, the appearance won't change as experience is gained, and instead of the fifth level, it will be the sixth.
I hadn't played Disciples before this part.
If you liked it, my advice: definitely play the second one ;) IMO, it's better than the third part, even though the graphics aren't as modern.
Draw a Knight on a Pegasus and put a female warrior behind him (like, a battle partner).
I like this option)))

P.S. Verwolf, use the quote tag.

I'm taking a break from the Walkthrough. Bethrezen's avatar is awesome.
Everyone is attacking the Succubus, even though a weaker Sectant is standing right next to them.
I wonder what the fire elf archer was hoping for when he attacked Haarhus, who at that time had 100% fire immunity...

I'm temporarily putting the Campaign aside.
I liked carrying the Incubus and Succubus at the same time. It's a shame that it's usually not possible.

Is it normal that when you choose ELVES, a HUMAN Castle appears when you enter the building menu?
Let's bet: how many patches will it take for the developers to figure out how to add a scrollbar to the trading menu.

I caught a funny bug. They kill the rider, I go to resurrect him, he is resurrected, the potion is still there. That's how I won the battle.

P.S. Now there is a separate topic for discussing the appearance of creatures.
А, вот почему.

🏹🎪+⛓️♿=💕