Skip to content
#367
Auto-translated
markal
Help, I want to create a scene with creatures like in the first campaign of the Hammers of Fate. I want the creatures to fight on the map; what do I need to do for this? I've read everything, but I don't understand:confused: :confused: :confused: :confused: :confused: :confused:
Using the script
PlayObjectAnimation(script name of the creature, animation type, animation style)
The script name of the creature is set in the menu on the left
Animation type ("rangeattack", "attack01", "specability", "death", "hit", "happy", "idle00", "stir00")
Animation style: IDLE - periodic, ONESHOT - single, after the animation, the object returns to its previous position, ONESHOT_STILL - after the animation, the object remains in the final position.

Statistics

Welcome our newest member: dodoD0D0