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Your attention, please - here is the save. Pyr attacks the computer's Solmyr.
I am interested in how Solmyr, while inside the castle walls, was able to fight as if in an open field and escape. That is, it appears that Solmyr was not in the castle, but on the same tile as the castle.
I loaded the save in hot-seat mode, set the second player's color to the one Solmyr belongs to, and passed the turn to him: there are 2 Solmyrs sitting in Conflux :D, one in the garrison, the other outside - meaning that not only human players but also the computer suffers from duplications. Interestingly, you can move the external Solmyr out of the castle, take Solmyr out of the garrison, and then the external one harmlessly disappears from the map.