Haven't you tried allowing players to run past the staggered guards on a smaller map? The randomness factor isn't any greater than with a lucky hiding spot/contingency/bad guard.
Maybe it could be left for the Grand Order.
New here? I'm Roha — want a quick tour?
Haven't you tried allowing players to run past the staggered guards on a smaller map? The randomness factor isn't any greater than with a lucky hiding spot/contingency/bad guard.
Maybe it could be left for the Grand Order.