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I once had a case of a double guard on a secondary town, positioned so that breaking through the first one allowed you to slip past to the secondary's respawn, but you couldn't get back — you had to beat the second one. I was playing as Castle, and the second one was nasty — not a given that I would have broken through. I ran to the secondary, fought with marksmen at the secondary and with cavaliers at my native respawn in the first week — how can this be interpreted???
Perfectly acceptable.
