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And I had a case of the second guard’s dwelling on the secondary town, positioned so that by defeating the first guard you could slip through to the secondary's respawn, but you couldn’t get back — you had to beat the second guard. I was playing as Castle, and the second guard was nasty — not certain I could break through. I ran to the secondary, fought with marksmen on the secondary while using cavalry at my own respawn in the first week — how could this be interpreted???