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Wlk, you can agree or disagree with something, but as long as the current rule exists, at least according to me, it will be interpreted as I said above. Provided that the game is played on the 2sm4d(3) template and according to Vold's rules.
It would be interesting to know the opinions of other members of the Arbitration Committee on this issue, as opinions are currently divided 1-1. Frankly, it seems completely illogical to me that if one player passes along a road, they have the right to attack one guard, while another player, using a teleport, is obliged to attack two. You, Pavel, have a rather peculiar interpretation of the rules; you used to say that if several guards are scattered, you cannot attack the far one without defeating the closer one. Sorry, I don't think many people will agree with you. In my opinion, it should be simple: you defeat one guard, and you have the right to pass.