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Heroes of Might and Magic II Reference Guide, Heroes2Info, by Qwerty.

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#15
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The paralysis spell lasts for a number of rounds equal to the spell's power. This is stated in the reference manual.
I understand. However, in Heroes 1, a paralyzed unit, after the spell's duration ends, becomes cursed for an unlimited number of rounds, meaning it deals only minimal damage (this effect can only be removed by Bless, Curse, and Blind). That's why I wanted to ask if this issue has been fixed in Heroes 2?

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