Pit for LM (blue, Castle, Valeska, Damacon) def Piterius (red, Fortress, Tazar, Tazar), 2sm4d(3), 132.
The opponent immediately took 2 restarts.
111 - we have a utopia, a stable by the road, 28 archers and Damacon, okay. 112 - a hive, but behind the fanatics. Armor +3 behind the fairies.
113 - I see a Conflux secondary site behind the fire elementals. Lots of money, Damacon makes for an excellent mage, GO [Guard] via off-road - I'm playing expecting a meeting at the start of week 2. 114 - took Conflux. Until the end of the week, I recover gold for riders in the Stronghold + full buyout from GM and a book on 121. Damacon studied air and leadership.
121 - via mages and portal I get to my own secondary site. 122 - there is an archer cache. 123 - Tazar, as expected, is here with a small army. I drive him off, Orrin with an army pays his way out (although he should have almost died, but I messed up). It's not interesting after that. By 126 I reached the empty swamp capital, then headed for the last secondary site, and on 132 Tazar died in the max conservatory.
Thanks for the game.
Two roads - one has a pack of snipers, the other was blocked by utopia guards - a horde of water elementals. Had to go around via off-road for 4 days, where I hit a pack of liches. All first week I collected pennies, put a wyvern in the castle. In the second, I broke through to the grass, but was already met there. No hives, no cons, very little money, left the cows and flies at home, only one dead-end road to run to with nothing interesting.
Thanks for your time.
Added after 15 hours 4 minutes
Piterius (red, Castle, Turis, Turis) def Wlk777 (blue, Fortress, Alkin, Alkin), WT without experience and tax, 2sm4d(3), 223
Started without rests. I don't know what the opp had, my main argument is money, 8 heroes on 112, already 20k money on 114, resp is almost fully scouted, there are caches of peaks, marks, griffins and monks, 3 cons, two roads - GO and to the mud. The comp turned out to be a necromancer, Turka bought a book there.
122 terribly clumsily took the level 3 con with a graded unit, ashamed even to write - minus 4 horses, 123 level 2 con, 124 golden bow, 125 speed +1, 126 speed boots, no sight of passages to the treasury, so I run to the central borders of the resp, there is the metro and passage to the secondary site, the army splits and cleans up the remains, Tamika takes liches for 6 wyverns. On 127 Turka slowly heads to the stable awaiting transport and at the start of the third dives into the metro. I approach the blue secondary site, nearby is a con with broken guards, but I check anyway, level 2:). There was another one nearby, but I didn't notice the top, maybe for the better, Alkin was nearby and was stronger (just humming a song about 33 cows :)), I turn the horse toward the treasury - the lackey just scouted the passage. No pursuit, I calmly take everything that isn't nailed down, liches for 8 wyverns.
136 utopia level 3 - blue cap, shield +4all, earth book - I thought full control!, but damn, TP is in fire:(.
141 I emerge from the metro near my necromancer, refill mana and dive further. All remaining time I cleaned treasuries - mine and the opponent's. Blue on 146 took an empty house, sat there, bought out growth. Alkin shows 60 cows and nearly 50 ducks, impressive. On 212 I took the house back, cleaned the last treasury, took a horse cache and 2 more utopias, stats became quite decent, 217 Alkin is again at the borders - aiming for the capital. I just got 10 champions in pandora:D, I split and take the hit.
Turis (lvl 24) 35-35-31-(300) tactics, off, diff, earth, air, leader, log, wisdom
12 archs, 39 ducks, 17+1 champion, 26 gr vamps, 34 monks, 146 marks
Alkin (lvl 26) 15-24-29-(342) tactics, off, dif, earth, fire, scout, wisdom, training (still not forgotten for some reason).
2 angels, 47 wyvern-monarchs, 80 bulls, 27 basils, 32+1+1 flies
Didn't realize at first where the hundred lizards were, turned out they stayed in a reserve stack, and Valentin didn't even look what was inside the pouch, so sure of victory :).
First thing I cast rain on the catapult and whatever is nearby, and the cows nearby died. In response comes antimagic on the cows, waits, with archs I knock out stacks of flies and angels, blow up almost all ducks, in response I get an armageddon for 1300, oou. What's left to do - on that side are 70 cows, I have 7 archs, 7 champions, 22 ducks and 48 marks. While the opp was earthquaking, I raised some marks, antimagic'd them, then raised monks and started shooting cows. The gates stubbornly refused to give in and Alkin changed tactics - started resurrecting his monarchs and clashing with my archs and monks. Then I resurrected my ducks and champions, marks ran out of arrows just then, and there were still about 30 cows, I blew up the monarchs and went into melee. When a bit more than 10 cows remained, the opp blew up my champs and paid his way out. I have left 1 arch, 39 ducks, 15 monks and 50 marks. I buy out growth on 221 and run to finish him. After hesitating a bit, I brought 32 swordsmen and an army from caches, on 223 I attack the swamp castle and defeat the weakened forces of the opponent.
Thanks for the game!
And so, I ended this tournament on a high note, achieved nothing in it, but for the first time 4.5 points out of 8 I think is normal. In some games, where I should have lost, I won, in some vice versa, that's largely what makes this game interesting.
Thanks to all participants for the games and communication and see you next time!
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