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Mafia 18. Nightmare Seller.

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#600
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Okay, let's begin...
Vegtam

Scene one.
A strange man, dressed in a dirty cloak, walks through a dark alley. He is absorbed in something, walking without looking where he is going, and tripping regularly. There are traces of beatings and bruises on his face. This man is muttering something to himself: "The yellow face is hidden. The Ptitzy are hidden. Now we will find him, we will find him, my...". Suddenly, he stops and looks around. Two sharp fangs sink into his neck...
The yellow face is associated with the avatar of Arandor, and the Ptitzy with the Padonkan language.
Vegtam
Scene two.
The outskirts of the city. The city's flophouse is a place where the homeless live. All the residents of the flophouse are awakened by a loud noise. The madman Xostor goes out to see what happened. In the mud around, there are many footprints of several pairs of feet, and a capsule with gunpowder lies in front of the threshold. Xostor carefully examines the footprints for a while, and then remembers that he wanted to go to the tavern to meet his old friends, the actor and the executioner, and runs away.
The Musketeer is saving someone again... That's good... If Xostor isn't the murderer, which I doubt...
Vegtam
Scene three.
Early morning, a river that runs through the city. On a small two-oared boat, the Pirate WisTrit is rowing energetically with the oars. The splashing of the water reminds him of his youth – of captured ships, of revelry after successful voyages, of pretty young ladies, and, of course, of rum, strong and undiluted. He is pulled out of his reverie by a sharp smell. It is so unfamiliar to his sense of smell that it seems as if this smell is not from this world. The pirate presses even harder on the oars so as not to smell anything extra.
I think WisTrit was poisoned... But I'm not sure... I don't think he's used this nickname before...
Vegtam
Scene four.
Sunrise. The Monk WhiteLizard goes out onto the porch of his house, goes down the steps, and almost trips over a large wooden club. After turning it over in his hands for a dozen seconds, he decides to take it to the captain of the guard.
WhiteLizard was going to be killed, but the Leshy protected him...