Off-topic, but still :). Does this power balance apply when playing with experience, or is it the same regardless?
Without experience, castles that rely on close-range units of levels 1-3 suffer a bit – Necropolis, Dungeon, Stronghold, and to some extent, Inferno.
And what else does the Inferno patch give, besides +1 underground?
Magogs no longer attack their own units.
Ignatius comes with tactics and armor.
Fiona comes with a basic scout and basic tactics.
P.S. You can take away the scouting bonus from Bronk, so he starts only with armor.
And play with the new Conflux-Hive units; then Bronk is only valuable as a scout.