Scene one.
City streets, sunset. The sun slowly hides among the hills, dusk falls… and insects fill the city. City residents hurry to hide in their homes, the tavern closes, and only a few dare to wander the streets.
Scene two.
A peasant's house. In the evening, an old friend came to Neyra Drake. They sat down, talked, drank kvass, then the friend left, and Neyra wanted to go for a walk around the city. Near the city gates, she met a town resident who was muttering something about demons, and the peasant girl had a feeling that she had seen this man yesterday in the tavern. In the city itself, she was almost knocked off her feet by a running man; Neyra managed to notice that he was holding a large spherical object in his hands, very similar to the head of the village blacksmith. On the way back, already closer to dawn, Neyra heard noise in the manor garden. There, the peasant woman found a man picking rose hips from a bush and putting them in his bag. When he noticed Neyra, he shouted loudly, ran ten meters, picked up a large mushroom, and ran towards the inn.
Scene three.
In the morning, guards were running all over the city, looking for an unusual night thief. One of them lingered near the bulletin board to read the latest entries:
Arandor belongs to humans. (first night)
Hostor belongs to non-humans. (second night)
(The Seer)
Of course, I am grateful to the girl on the pelican for demonstrating her... charms, I appreciated it, but after that, I couldn't do anything. Too much imagination. The comparison between Ellina and Morning failed.
P.S.: If I die (at least one mermaid will understand this), please believe Arandor, execute Thorium, and pay close attention to Brackman and Hommie.
(Your Analyst)
On such a cheerful bright day, I hasten to arrange a holiday for you! Let us all forget our grievances, quarrels, and sorrows, even if only for a day, and have fun, walk around, and enjoy life!
If, for some reason, my ND doesn't work, my revenge on the culprit will be terrible!
(Your kind fairy/little fairy (and this is not an advertisement for children's cosmetics!) )
Arandor and the stool have similar statuses. That is, one part of the status is the same, and the second differs. Thus, one of them is either a mafia member or a jester/joker. I suggest executing the stool anyway because it stands in the corner of the kitchen and remains silent.
P.S.: You may not believe me, but still, take a closer look at Arandor and the stool. I hope their behavior will speak for itself.
(Your Analyst)
The gardener uses cacti for unintended purposes.
P.S.: I know what he did last summer.
(The Spy)
Selling a ticket to the Titanic for those swimming in murky waters tomorrow.
(Disappointed)
Actors in masks:
Gardener Arandor, living by the forest, where wonderful flowers grow in his garden.
Forester Nebo, a hospitable old man who feeds wolves.
Woodcutter crabby, an eternally drunk worker who found cursed boots.
Thief Morning, a greedy fellow fond of other people's gold.
Actor Magnus, an employee of a provincial theater, ridiculed by the audience.
Gravedigger Brackman, a senile old man who has lost his mind and attacks passers-by.
Chaldean Ellina, a jealous owner of a tavern located in the depths of the forest.
Fortune Teller Ta Kotoraya..., a lover of night walks, never parting with a deck of cards and a knife.
Executioner HoM[M]ie, a man with a broken heart who executed his own bride.
Stablehand Tolikandro, who fed his wife to her lovers for dinner.
Peasant Нэйра Дрейк, a simple peasant son, fond of kvass.
Pirate WisTrit, an old gray-haired man with a bad appearance, whose veins are already filled with rum.
Clockmaker Thorium, a young girl whose life is forever trapped in a broken clock.
Widow Werevolka, a beautiful and unhappy woman who stopped the harassment of her neighbor with an axe.
Monk WhiteLizard, a mysterious person hiding under a monk's robe.
Count Гур, owner of many estates, in whose castle young girls disappear without a trace.
Madman Xostor, a shaggy and gray-haired guy who caught lightning in his bag.
Ghosts:
Hunter Deriel_Linch, a seasoned old wolf who hunts not only animals.
Blacksmith Hermit, an elderly craftsman who strangled his apprentice out of greed.
Wanderer redwhait, a mountain hermit in a dirty cloak and crumpled top hat.
The third day begins!
Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!