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"First blood" offline Heroes 4 tournament

#2
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Mynos;37110
I decided to organize a trial offline tournament for Heroes 4, and at the same time, we'll see if it's even worth talking about it.

Here are the tournament rules:
The game is played ONLY on the Heroes of Might and Magic IV: Winds of War version.
It is forbidden to use any cheats or bugs in the game. It is also forbidden to use "creeping," based on splitting and merging armies, and passing through areas of the map where passage is impossible in a normal way. However, the use of obvious flaws in the map editor is allowed (holes in barriers, shifted guards, etc.). It is forbidden to use the same event multiple times (a Pandora's box that doesn't disappear, neutral troops that don't disappear, etc.). If you encounter an unclear or controversial situation, please contact us here. Restarting a save is also prohibited.
It is also desirable not to discuss the tournament on the forum in order to maintain a sporting atmosphere.
All participants are requested to make and save saves at the end of each game day and each ambiguous battle (1 hero against 100 angels, 1 fairy against 300 monsters, etc.).

In this tournament, results are evaluated with priority given to time, i.e., the faster, the better :). Then come points and gold. All participants are asked to send the final save by 19.10.2006. The final save should require only one action from me to win (click the auto-battle button if victory in the game is achieved by winning a battle, or click the pass turn button if victory is achieved by passing the turn).

Play fairly, and it will be interesting!
I think that's all, if something is unclear, write.

It's all happening too quickly...
Thank you, of course, for the initiative.
However, there are questions.
Where should the final saves be sent?