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Mafia 18. Nightmare Seller.

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#137
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1) Blocking 2) Checks 3) Defenses 4) Recruitment 5) Kills 6) Healing
Scene one.
An unlit city street. A lone passerby hurries to leave, but suddenly stops, drawn in by a sound that suddenly appears. A piano plays, someone begins to sing, but the words are difficult to make out; only "...I love the world..." is clearly audible. A dark silhouette appears behind the passerby. The passerby falls.
What could this be? An "encounter"?
Scene two.
In the middle of the night, a fire breaks out, and the house of the mad Xostor burns. Fortunately, the owner was not at home at that moment, but someone was clearly in the house – thieves, arsonists, and there was also some unholy force involved. People scream and carry buckets of water. They won't sleep all night; only the morning rain will make them go home. In the morning, they will find the remains of a person among the ashes, resembling Deriel_Linch. On his charred chest lay a large, miraculously preserved copper cross, on which was scratched "Kran-ah."
Well, Xostor had a Maniac. Xostor wasn't home – why? Where did he go? Or did those 75% just fail? "thieves, arsonists, and some unholy force" – the arsonists are clear. Unholy force – a Demon? But who are the thieves? And what did they steal from Xostor?

Scene three.
A cozy and spacious tavern. Despite the late hour, there are many people here. Everything is peaceful – no one is shouting or fighting. At one of the tables, an unusual group has gathered – a Thief, a Peasant, and a Woodcutter are drinking ale and talking about something. The Gravedigger Brackman enters the hall, sits down at a free table, takes out a piece of coal from somewhere, and starts eating it. Laughter erupts, and someone loudly asks, "Old man, why are you gnawing on coal?" The answer follows: "My neighbor advised me to do this so that I would be young and active again." The tavern is filled with loud laughter.

Well, here it's more or less clear. Our trio was blocked by a Fairy, and, as I think, a Witch with poison and then a successful White Mage visited Brackman. (Although it could just be a White Mage)

Scene four.
The outskirts of the city, early morning. The Fortune Teller Ta Kotoraya... stands motionless, gazing intently at the river's surface, even though it is raining. Suddenly, the fortune teller winces – the wind brings a stench from somewhere in the countryside, where there is nothing – no fields, no houses, only a river flows, supplying the entire city with fresh water. A random passerby attracts the fortune teller's attention – he is running away from a black cat chasing him, but he slips on the wet ground and falls into the river. Fortunately, he is quickly noticed and pulled to the shore – wet and covered in mud. The rain subsides, the clouds disperse, and sunlight marks the beginning of a new day.
Well, apparently, I was blocked by a Mermaid (completely unnecessarily, by the way). But what does the passerby and the beginning of a new day have to do with it? They couldn't even try to kill me – because I'm immune.
Scene five.
The Actor Magnus walks wearily down the street. He was clearly busy all night – his clothes are torn to shreds, and his body has many bleeding scratches. He passes by a bulletin board, stops, and reads two fresh notices:
Hmm... it's kind of empty and dull in my head... Why the wounds?
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes:
Лидер клана "Из многих единое"

Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...