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AlexSpl
In about ten minutes, I'll upload a version that packs any 640x480 BMP...
This is just in case you want to edit something in the image.

Great! We'll also post this utility in the handbook, in the Tournament Edition section:smile54:. Maybe it will spark an idea and inspire you to create a new, even better image!
AlexSpl

Added 2 minutes ago
[/U]But for now, the question is: why unpack all the maps into the Maps folder if the Handbook, which already contains these maps, will be distributed with the patch?

Yes, I was also thinking about that. It seems a bit strange.:(
The thing is, in the offline version of the handbook, you can save each map individually with one click, but you can't save the entire archive in it:(.
Maybe we should create a special version of the handbook for the patch with a single archive of maps (then you wouldn't be able to put just the necessary map in the games folder, but have to search through 204:( ), or leave it as is, or find another way?...
I think I've come up with something... but can you implement it?... The installer opens each map one by one and unpacks it into the maps folder. And before that, it asks whether to install the maps (yes, no:) )? I think that would be the best option, because everyone has their own preferences ;)
AlexSpl
I think we should test the patch in some kind of mini-tournament first.
I've uploaded it to the same link. You draw your own 640x480 BMP, rename it to HEROES.BMP, and put it in the Data folder. Then follow the instructions above. Don't forget about the flashing pixels... If needed, I'll make a version for creating static splash screens. Or, conversely, we can add dynamism to the splash screen.

Yes, I think testing it won't hurt. I will definitely participate in this tournament:smile13:
Can you tell me more about the static splash screens, i.e., with animation? That's cool! We can and should think about it…

P.S. I'm getting bogged down in describing bugs and forbidden techniques; it looks like I need to completely rewrite that section... Some of the descriptions also need to be significantly revised.

Sincerely, VDV_forever

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