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#665
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KillerVampire
KillerVampire (red, Stronghold, Gurnisson, Gurnisson) def Hermit (blue, Castle, Valeska, Valeska), 2sm4d(3), 126

The start was simply amazing; Gurnisson arrived with 5 Orcs and picked up 6 more from the second mine, the Wolf dens were built, which allowed him to start producing Ruhs right away. He went along the fast road, entered the metro, and found a lot of Elves there. Well, I thought, what else can I do? I'll go show them where the Elves spend the winter... The dogs pecked at him, but he survived and came out alive and well, took Inferno - there was a lot of money, placed Mych in the main Castle, brought him to the main hero, and went to take the Devil's Nook. He took it without any problems, and on the second turn, he went down and visited his opponent, who was within range. He took the Castle and attacked the main hero, who was standing on a ramp and, for some reason, had his units lined up like geese. I still don't understand why.

Thanks for the game....
That's exactly what happened. He got those nasty fast roads and high movement on rough terrain. Not much money... Along the road connecting to his opponent, there were many Medusas - inter-resource guards, and therefore, he didn't break through on the first attempt, and on the second, he didn't have time for it. Due to the nasty fast roads, Gurnisson accelerated to 126 on Angels, outside the zone of visibility, and managed to reach the empty Castle and even Valeska. After that, without a capital, there were no chances. :(

Thank you for the game.

P. S. And I still lost the Castle on turn 127

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