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Heroes of Might and Magic I Tournament Edition

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P.S. Is there a universal formula for this bug? I'm just curious. Let's say we have neutral creatures, 5 of them, with 10 units each. We kill 3 from the bottom stack and run away. How many neutral creatures will remain? In other words, how many neutral creatures will remain in the original version, and how many in the TE version, given this scenario? Does destroying neutral creatures with magic (compared to melee attacks) affect the remaining number, or not? I'd like to understand the algorithm for how the numbers are recalculated.

Well, I've already posted the algorithm.
In the TE version, the remaining number will be the difference between the initial number and the number of creatures killed, i.e., the remainder will be determined correctly.
Creatures killed by magic are just as dead as those killed by physical attacks :)
I find that hard to believe...
Why don't you check it yourself!

Added 5 minutes later
I'm just curious. Let's say we have neutral creatures, 5 of them, with 10 units each. We kill 3 from the bottom stack and run away. How many neutral creatures will remain?
Let's calculate. In the bottom stack, 10 - 3 = 7 units will remain. This remainder will be recorded in the first slot. So, there will be 7 + 10 + 10 + 10 + 10 = 47 creatures remaining, i.e., in this case, everything is fine.

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