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Hello everyone! I'm creating a large-scale map with over 100 quests, but I'm facing some difficulties in making it unique.
How can I specifically add such a script to the map?
For example, what do I mean?
When standing on point N, a script should trigger and perform the following function:
Give N creatures -15% (e.g., -15% to attack, defense, or other stats).
Reduce combat stats by 15%.
Give an artifact with -15% (e.g., -15% to attack, defense, or other stats).
Give a resource with -15%.
40% chance that the action fails.
The idea is to check for the presence of artifact N, then perform the actions described above, and in the case of the 40% failure rate, the artifact is removed, which triggers this event. How can I create such a script, or at least something similar? :smile47: