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Regarding point 12:
In the next version, the artifact obtained will depend on the coordinates of the object, and also, to eliminate the randomness of its appearance within the same save, it will depend on a certain random number that does not change during the game in that save. This number could be the "skill tree" number of some hero. Thus, for example, a skeleton at point (X, Y) in save A will always give the same artifact. Of course, when restarting, the number of the "skill tree" of the selected hero (for example, the first one) will change, which will also change the artifact obtained in save B. Most likely, shipwrecks, demon caves, etc., will only give artifacts that affect parameters, morale, or luck, but only those that increase these characteristics by no more than 3 units. That is, it will no longer be possible to obtain a Scroll of Higher Knowledge or a Necklace of Secret Magic from such objects.
Is a fix planned for the bug with "morale dropping" in online play?
When playing in LAN mode, I did not notice this bug. Perhaps there are some specific conditions for its appearance?